Matlab App Editor In this tutorial you will be playing with the interactive app editor for Spark. For more information about the app editor, go to ‘Learning to Code, Spark’, or ‘Learning to Program’, but do note there are no tutorial videos to follow. Step 1: Creating new objects Step 2: Checking and adding descriptions Step 3: Creating each object for each cell Step 4: Changing descriptions where appropriate Step 5: Using default description patterns which are stored at a location (for example ‘Name: $name’ and ‘Name: $_’). Step 6: Marking it for deletion Step 7: Listing the text for use with the cell when shown by the console. Step 8: Drawing it with arrow This is where you will make the code come alive and let you know when something or something isn’t working. This can be done in the exact same way you did for the original image. To do so, scroll down to `Design your program’. Once this is selected, edit the file. Place the following code in the location where you would select the cell above the title ‘Spark Cell’\ (the one below). Now add the following code to the location you specify in Step 1: let sparkx = { :text : ‘C’, value : 1, :title : ‘Spark Cell’.} If the URL is not in the $name area